‘Dora Jump’
ROLE
GC generalist
Client
Paramount Pictures
YEAR
2022
Made at:
Blinkink
I worked on the 2D animated sequence in Dora and the Lost City of Gold, creating the background for one of the shots and helping transform the original 2D artwork into a dimensional environment.
I broke down the supplied illustrations into separate layers and rebuilt the scene in 3D, creating depth while preserving the distinctive hand-drawn aesthetic of the sequence. I then developed a dynamic 3D camera move through the artwork, using perspective and parallax to give the environment a greater sense of scale and movement while keeping the final result firmly rooted in its original 2D style..